Posted on April 8th, 2009 No comments
Joystiq posted the above video this morning with the following screed:
Hey Star Wars: The Old Republic, want to know the best way to suck the excitement out of your upcoming space opera MMORPG? Show us a bunch of still pictures not taken from the game, while a guy who sounds like Sam Elliott’s less commanding brother, Denny, tells us a super boring story about galactic diplomacy.
Seriously, if the video was capped by a young Jack Palance playing a guitar solo while he kills a bunch of guys with a lightsaber (that’s also an electric guitar), it still wouldn’t be enough to wake us from our coma. Can we all agree to leave boring in books, where it belongs?
ZOMG NEEDS MOER SPLODEY!!!11
Wow. If there were a way for Joystiq to sound less intelligent, I’m not sure what it would be. “Don’t talk about diplomacy and intrigue… I just want more asploding! WAAAAAAAHHHH!!!”
Posted on June 11th, 2008 No comments
I’ve been playing a lot of WoW lately, and I noticed some interesting statistics, courtesy of Xfire.
First off, World of Warcraft has been the #1 game played by Xfire users for 1002 days. (I’m sure today will make 1003.)
It appears that an average of 88,926 users have been playing an average of 19,188,204 minutes per day. That comes out to an average of 3.596 hours per day for each user, or about 25 hours per week.
My own gaming habits currently consist of almost all WoW. Whenever I get spare time for gaming, I’m playing WoW. I haven’t played any Halo 3 for a while now, and I’ve even got a backlog of 360 titles I need to get to including Ninja Gaiden II, Lego Indiana Jones, and the Penny Arcade game.
But why is WoW taking up so much time all of a sudden? It has mainly to do with the content. Immediately after the WoW expansion, The Burning Crusade, was released, there was a lot of end-game content, but subscribers started dropping off. A lot of servers ended up with very low populations. However, since then, Blizzard has been very carefully adjusting the end-game content and balancing to help improve classes like warrior become less stressful and boring, while also beefing up some of the mid-game content. That means more quests and more content for leveling up as well as a higher quality gameplay experience when you reach the level cap.
No doubt, there is much work that needs to be done by Blizzard, but I am once again in the unenviable position of being excited for the upcoming WoW expansion, Wrath of the Lich King.